pub struct Point {
pub x: f32,
pub y: f32,
pub z: f32,
}
Expand description
3D Point struct.
Fields§
§x: f32
x component.
y: f32
y component.
z: f32
z component.
Trait Implementations§
source§impl Mul<Point> for Transformation
impl Mul<Point> for Transformation
source§impl PartialEq for Point
impl PartialEq for Point
impl Copy for Point
impl StructuralPartialEq for Point
Auto Trait Implementations§
impl RefUnwindSafe for Point
impl Send for Point
impl Sync for Point
impl Unpin for Point
impl UnwindSafe for Point
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more