Struct rustracer::vector::Vector

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pub struct Vector {
    pub x: f32,
    pub y: f32,
    pub z: f32,
}
Expand description

3D Vector struct.

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§x: f32

x component

§y: f32

y component

§z: f32

z component

Implementations§

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impl Vector

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pub fn neg(self) -> Self

Return the reversed vector.

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pub fn dot(self, other: Vector) -> f32

Compute the dot product between two vectors.

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pub fn squared_norm(self) -> f32

Return the squared norm (Euclidean length) of a vector.

This is faster than norm if you just need the squared norm.

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pub fn norm(self) -> f32

Return the norm (Euclidean length) of a vector.

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pub fn normalize(self) -> Self

Modify the vector’s norm so that it becomes equal to 1.

And return the normalized vector.

Trait Implementations§

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impl Add<Vector> for Point

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type Output = Point

The resulting type after applying the + operator.
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fn add(self, other: Vector) -> Self::Output

Performs the + operation. Read more
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impl Add for Vector

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type Output = Vector

The resulting type after applying the + operator.
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fn add(self, other: Vector) -> Self::Output

Performs the + operation. Read more
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impl Clone for Vector

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fn clone(&self) -> Vector

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Vector

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Vector

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<(f32, f32, f32)> for Vector

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fn from(xyz: (f32, f32, f32)) -> Self

Converts to this type from the input type.
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impl From<Normal> for Vector

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fn from(normal: Normal) -> Self

Converts to this type from the input type.
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impl From<Point> for Vector

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fn from(point: Point) -> Self

Converts to this type from the input type.
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impl IsClose for Vector

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fn is_close(&self, other: Vector) -> bool

Return true if the three xyz components of two Vector are close.

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impl Mul<Vector> for Normal

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type Output = Normal

The resulting type after applying the * operator.
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fn mul(self, rhs: Vector) -> Self::Output

Performs the * operation. Read more
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impl Mul<Vector> for Transformation

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type Output = Vector

The resulting type after applying the * operator.
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fn mul(self, vector: Vector) -> Self::Output

Performs the * operation. Read more
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impl Mul<f32> for Vector

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type Output = Vector

The resulting type after applying the * operator.
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fn mul(self, rhs: f32) -> Self::Output

Performs the * operation. Read more
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impl Mul for Vector

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type Output = Vector

The resulting type after applying the * operator.
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fn mul(self, rhs: Vector) -> Self::Output

Performs the * operation. Read more
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impl PartialEq for Vector

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fn eq(&self, other: &Vector) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Sub<Vector> for Point

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type Output = Point

The resulting type after applying the - operator.
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fn sub(self, other: Vector) -> Self::Output

Performs the - operation. Read more
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impl Sub for Vector

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type Output = Vector

The resulting type after applying the - operator.
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fn sub(self, other: Vector) -> Self::Output

Performs the - operation. Read more
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impl Copy for Vector

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impl StructuralPartialEq for Vector

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.